Curve
3D Curve Fill
Fills curves with face in 3d
- N-Gons/Triangles
Fills with single n-gon face or triangulates it
Adaptive Catenary Splines
Creates physically accurate rope sag effect that maintains its length from a splines with 2 points
- Splines Length
Splines length per spline segment
- Splines Resolution
Resolution of the splines per spline segment
- Axis Rotation
Rotates spline around its axis
Advect Splines
Instances splines on points and advects/moves splines each step by vector
- Steps
Steps of the splines
- Direction
Vector direction that splines moves each step
Align Curve Normal
Aligns curve normal to the Direction vector by tilting it
- Direction
Direction that curve normals will be aligned
- Tilt
Tilts curve
Bezier Extend
Extends bezier end point hands with continuity
- Reverse
Extends start point instead of end
- Factor
Factor of the extension. Negative value will contract
Bezier Resample
Resamples bezier curve by subdividing it while leaving original controls points
- Lenth
Length spacing between points
Blend Curves
Blends curves by the minimal distance
- Distance
Minimal distance that curves will be blended
Circle Outer/Inner Tangent Curve
Bevels curve segments in a way that connects circles inner/outer tangnets
- Resolution
Resolution of the bevel
- Radius
Radius of the bevel
- Up Axis
Axis of bevel
- Flip Sides
Flips bevel side
Curve Banking
Sets curve tilt to create road banking effect depending on curve curvature
- Banking
Amount of banking curve tilt
- Blur
Blurs banking tilt for smoother results
- Tilt
Tilts whole curve
Curve Bisect
Cuts a curve along a custom plane
- Place Position
Position of cutting plane
- Plane Normal
Direction of cutting plane
- Flip Direction
Flips cutting plane direction
Curve Intersection
Creates point on curve segment where intersection is find
2D/3D
2D: Calculates intersection on Z axis
3D: Calculates intersection in 3D space
- 3D Distance Threshold
Distance Threshold between found intersection segments
Curve Median Axis 2D
Calculates closed/cyclic curve median axis by converting it to triangular planar mesh calculating voronoi cells
- Resample Length
Resample length
- Fill Curve Group index
Curves group id which curves will be converted to a mesh to calulate median axis
- Median Edges
Outputs median edges
- Median Mesh
Outputs median mesh
- Median Points
Outputs median points
- Points Radius
Radius of median points
Tip
Median Points can be used to create inflation effect
Curve Mesh Boolean
Cuts curve using a mesh
Diff/Inter/Slice
Diff: Difference boolean mode
Inter: Intersection boolean mode
Slice: Slice boolean mode
- Intersecting points
Outputs true boolean value on new points that been created from mesh boolean
Warning
Singe curve segment can only be cut one time
Curve Offset
Evenly offsets curve from axis or normal
- Duplicate
Duplicates input curves
- Distance
Distance of the offset
- Axis Rotation
Rotation of the axis
- Offset
Offsets distance offset
- Axis/Normal
Uses axis vector or the curve normal
- Axis
Axis direction
Curve Point Angle
Calculates curve points angle from its neighbors points
- Angle
Angle output in radians from 0 to 3.14159
Decimate Curve
Removes curve points depending on curve curvature
- Angle
Cuve points greater then angle that points will be removed
- Smooth
Smooths curve to minimize the gaps
Warning
Cyclic curves decimate results can be undesirable
Even Curve to Mesh
Makes curve radius even
- Profile Curve
Profile Curve
- Fill Caps
Fill Caps
Loft Splines
Connects splines
- Bezier/Catmull/Poly
Interpolation method
- Resample Splines
Resamples splines. Tip: Use it if splines has uneven controls points
- Resample Count
Resamples spline points count
- Subdivide
Subdivides connection between splines
- Cyclic Splines
Connects input splines
- Cyclic Loft
Connected loft
Poly Arc
Creates circle arcs smootly connected from curve segments
- Resolution
Resolution of each segment arc
- Auto Tangent
Automaticaly creates tangent that first curve segment arc will follow
- First Point Tangent
Tangent direction that first curve segment arc will follow
- Connect Segment
Connects each arcs segments
- Set Cyclic
Connects first arc with the last arc
- Arc/Poly
Connection type
Warning
Node only works with single spline and spline can only have maximum of 40 segments. In Blender 4.0 works with unlimited curve segments
Splines Patch
Creates grid patch from 4 splines
Resample/Set Resolution
Resample: Resamples input splines
Set Resolution: Set resolution for Bezier splines
- U Resolution
Sets grid resolution for rows
- V Resolution
Sets grid resolution for columns
Tubes to Splines
Converts mesh tubes to splines
- Sort Index
Choses edge index to compare direction
- Epsilon
Value to match direction
- Delete Caps
Deletes caps that has more than 4 faces
Warning
Cylinder primitives or manually created cylinders might not work because of random indices
Twist Curve
Evenly offsets curve from axis or normal
- Spline Amount
Duplicates splines
- Factor/Lenth
Uses splines factor or lenth paramater for the rotations
- Thickness
Distance of the offset from the curve
- Rotation
Amount of rotation
UV Curve to Mesh
Creates UV map attribute for curves
- Profile Curve
Profile Curve
- Fill Caps
Fill Caps
Factor/Lenth
Factor: Scales UV map to curve parameter factor
Lenth: Scales UV map to curve lenth
- UV Attribute
Attribute name for storing UV attribute on mesh
- Pack UV Islands
Packs UV Islands
- Margin
Gap between UV islands
- Rotate
Rotates UV islands for better packing