Mesh Primitives
Bricks Grid
Creates bricks grid
- X Grid Size
Size of X axis
- Y Grid Size
Size of Y axis
- Absolute Grid Size
Will mach exactly size of grid
- X Brick Size
Brick size of X axis
- Y Brick Size
Brick size of Y axis
- Offset
Offset of every second brick row
- Side Bricks
Adds side bricks
- Mortar Size
Creates gap between bricks
- Depth
Adds depth to the bricks
- Depth Size
Size of the bricks depth
Can also be using with repeat zone to create multiple bricks walls
Capsule
Mesh capsule primitive
- Segments
Number of segments
- Rings
Number of rings
- Side Segments
Number of side segments
- Radius
Radius of the capsule
- Depth
Depth of the capsule
Top Cap
On: Round cap
Off: Flat cap
Bottom Cap
On: Round cap
Off: Flat cap
- Top
Selection of top cap
- Side
Selection of side capsule
- Bottom
Selection of bottom cap
Hexagon Grid
Hexagon grid mesh primitive
- Size
Size of the grid
- Hex X
Number of hexagon tiles on X axis
- Hex Y
Number of hexagon tiles on Y axis
- Gap
Gap between hexagons tiles
- Constant Hex Size
Hexagon size will be controlled by Size input
- Merge
Hexagon tiles will be merged
Quad Sphere
Quad sphere mesh primitive
- Radius
Radius of sphere
- Resoliution
Resoliution of the sphere
Rounded Cube
Rounded cube mesh primitive
- Size
Size of the rounded cube
- Resoliution
Resolution of rounded corners
- Radius
Radius of rounded corners
Torus Knot
Torus knot mesh and curve primitive
- Major Resolution
Resoliution of the knot curve
- Minor Resoliution
Resoliution of the profile curve
- Profile Radius
Radius of the profile curve
- Major Radius
Radius of the knot curve
- Minor Radius
Radius of the profile curve
- P
Integer number for the equation
- Q
Integer number for the equation
- Trefoil Knot
Trefoil Knot
- Curve
Outputs torus knot curve
Triangle Grid
Triangle grid mesh primitive
- Size
Size of the grid
- Hex X
Number of triangle tiles on X axis
- Hex Y
Number of triangle tiles on Y axis
- Gap
Gap between trianle tiles
- Constant Hex Size
Triangle size will be controlled by Size input
- Merge
Triangle tiles will be merged