SDF Nodes
SDF - Signed distance fields creates 3d volume surface that can be definded using mathematical functions
Mesh to SDF
Converts mesh to SDF volume
- Iso
Volume offset from mesh surface to inside/outside
- Fill Volume
Fills SDF volume
SDF Boolean
Creates boolean operation between 2 SDFs volumes
Union / Difference / Intersection / Slice / Xor
Union
Differnce
Interection
Slice
Xor
- SDF 1
First SDF input
- SDF 2
Second SDF input
- Blend
Smoothly blends boolean operation between 2 SDFs
Slice / Xor Blend
Smoothly blends boolean operation between 2 SDFs when using Slice and Xor options
- Color Mask
Crates mask between 2 SDFs
SDF Capsule
SDF Cube
SDF Cylinder
SDF Diamond
SDF Gyroid
SDF Heart
SDF IWP
SDF IWP Skeletal
SDF Lidinoid
SDF Polygon
SDF Round Cone
SDF Schwarz P
SDF Sphere
SDF to Mesh
Converts SDF volume to mesh
- SDF
SDF field that mesh will be created
- Voxel Size
Density of the mesh created. Lower values = dense mesh
- Min Bounds
Position in 3d space that volume will be calculated
- Max Bounds
Position in 3d space that volume will be calculated
- Bounds Padding
Extends voxels from the bounds
- Shade Smooth
Shades mesh smooth
- Show Bounds
Shows bounds visualisation that volume will be calculated
SDF Torus
SDF Volume Points Fracture
Fractures mesh volume from points
- Voxel Size
Size of the voxel
- Smoothing
Creates smoother/beveled fracture edges
- Gap
Gap between cells
- Noise Distortion
Distorts fracture cells using noise texture