SDF Nodes

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SDF - Signed distance fields creates 3d volume surface that can be definded using mathematical functions

Mesh to SDF

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Converts mesh to SDF volume

Iso

Volume offset from mesh surface to inside/outside

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Fill Volume

Fills SDF volume

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SDF Boolean

Creates boolean operation between 2 SDFs volumes

Union / Difference / Intersection / Slice / Xor

Union

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Differnce

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Interection

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Slice

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Xor

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SDF 1

First SDF input

SDF 2

Second SDF input

Blend

Smoothly blends boolean operation between 2 SDFs

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Slice / Xor Blend

Smoothly blends boolean operation between 2 SDFs when using Slice and Xor options

Color Mask

Crates mask between 2 SDFs

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SDF Capsule

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SDF Cube

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SDF Cylinder

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SDF Diamond

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SDF Gyroid

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SDF Heart

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SDF IWP

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SDF IWP Skeletal

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SDF Lidinoid

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SDF Polygon

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SDF Round Cone

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SDF Schwarz P

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SDF Sphere

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SDF to Mesh

Converts SDF volume to mesh

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SDF

SDF field that mesh will be created

Voxel Size

Density of the mesh created. Lower values = dense mesh

Min Bounds

Position in 3d space that volume will be calculated

Max Bounds

Position in 3d space that volume will be calculated

Bounds Padding

Extends voxels from the bounds

Shade Smooth

Shades mesh smooth

Show Bounds

Shows bounds visualisation that volume will be calculated

SDF Torus

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SDF Volume Points Fracture

Fractures mesh volume from points

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Voxel Size

Size of the voxel

Smoothing

Creates smoother/beveled fracture edges

Gap

Gap between cells

Noise Distortion

Distorts fracture cells using noise texture